
Corona Notification Listeners
Following are the notification listeners that can be registered with AppWarp instance. These are invoked if an event is received from the server for a subscribed resource.
- onChatReceived
– Invoked when a joined user sends a chat.
- function onChatReceived ( sender , message , roomid , isLobby )
- onUpdatePeersReceieved
– Invoked when a updatePeers request is sent in one of the subscribed rooms.
- function onUpdatePeersReceieved ( message )
- onRoomCreated
– Invoked when a room is created. Lobby subscribers will receive this.
- function onRoomCreated ( roomid , name , maxUsers )
- onRoomDeleted
– Invoked when a room is deleted. Lobby subscribers will receive this.
- function onRoomDeleted ( roomid , name )
- onUserJoinedRoom
– Invoked when a user joins a room. Lobby and the concerned room subscribers will receive this.
- function onUserJoinedRoom ( username , roomid )
- onUserLeftRoom
– Invoked when a user leaves a room. Lobby and the concerned room subscribers will receive this.
- function onUserLeftRoom ( username , roomid )
- onUserLeftLobby
– Invoked when a user leaves the lobby. Lobby subscribers will receive this.
- function onUserLeftLobby ( username )
- onUserJoinedLobby
– Invoked when a user joins the lobby. Lobby subscribers will receive this.
- function onUserJoinedLobby ( username )
- onPrivateChatReceived
– Invoked when a private chat is received from the given sender.
- function onPrivateChatReceived ( sender , message )
- onUserChangedRoomProperty
– Invoked when a user changes the properties of a subscribed room property.
- function onUserChangedRoomProperty ( username , roomid , propertyTable , lockTable )
- onMoveCompleted
– Invoked when a user completes a move in a turn based room
- function onMoveCompleted (sender, roomid , nextTurn, moveData)
- onGameStarted
– Invoked when a user completes a start game request in a turn based room
- function onGameStarted(sender, roomid , nextTurn)
- onGameStopped
– Invoked when a user completes a stop game request in a turn based room
- function onGameStopped(sender, roomid)